Configure
Step 1 - General Config
The config.cfg file provides comprehensive settings to customize and fine-tune the behavior of the system according to your needs.
config.cfg file provides comprehensive settings to customize and fine-tune the behavior of the system according to your needs.General Settings
Config.InventorySystem = "qb" -- Which inventory system to use: "qb", "ox", or "codem"
Config.Language = 'en' -- Language to use (add translations in locales if missing)
Config.NotifySystem = "qb" -- Notification system: "qb", "mythic", or "ox" (Use your custom notify system by editing the related config below)
Config.InteractionKey = 'E' -- Interaction key (must be uppercase)
Config.CancelKey = 'X' -- Key to cancel an ongoing action (must be uppercase)
Config.InteractionMode = 'textui' -- Interaction display mode: "textui" or "drawtext" ("textui" is more optimized)
Config.PaymentMethod = "cash" -- Payment method: "cash", "bank", or "both" (both splits payment)
Config.EnableWebhooks = true -- Enable or disable webhook logging (true = enabled, false = disabled) - For more details, see server/webhook.luaFarmer Settings
Config.Farmer = {
type = "farmer", -- Job type identifier (must be unique).
enabled = true, -- Enable or disable the farmer job (true = enabled, false = disabled).
model = "a_m_m_farmer_01", -- For more models, visit: https://docs.fivem.net/docs/game-references/ped-models/
coords = vector4(1676.85, 4882.9, 42.05, 63.01), -- Coordinates for the farmer NPC (x, y, z, heading)
label = "Farmer", -- Name shown above the NPC.
items = { -- Item settings: name, label, and price.
apple = { label = "Apple", price = 150 },
lemon = { label = "Lemon", price = 140 },
orange = { label = "Orange", price = 160 },
tomato = { label = "Tomato", price = 130 },
grape = { label = "Grape", price = 170 }
}
}Step 2 - Webhook and Discord Configuration
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